The Dueling Grounds This is a place where characters can duel, regardless of their background, faction, or association with one another. This board has no impact on any of the roleplaying in the threads below.
Empress Teta (3 sub-boards) An ecumenopolis world in the Deep Core, Empress Teta was named after the Koros system's ruler, the original Empress Teta, who unified the system following the Unification Wars in 5,000 BBY. Empress Teta is the main hub of galactic civilization in the Deep Core and is also one of the few highly urbanized planets in the region to rival Coruscant itself in fashion and amenities.
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Foerost (2 sub-boards) Foerost is a Deep Core world on the Koros Trunk Line between Kuar and Kaikielius. It is orbited by the Foerost Shipyards, which is one of the Republic's largest and oldest shipyards. The shipyards' engineers remove raw materials from the planet and transport them to the shipyards in high orbit, where they are used to assemble the increasingly more fierce some ships.
Corellia (4 sub-boards) The Corellian system, the most important in the Corellian Sector, contains five inhabited worlds collectively referred to as the Five Brothers. Corellia, Selonia, Drall, Talus, and Tralus are all believed to have been transported through hyperspace to their orbits by the Architects, utilizing the ancient Centerpoint Station in 1,000,000 BBY. The Corellian system is part of the Core Worlds of the Galaxy, and it is probable that all the Five Brothers were Core Founders.
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Coruscant (4 sub-boards) The Galactic Center of Coruscant was the political hub of the galaxy for millennia. It is generally agreed that Coruscant was, during most of Galactic history, the most politically important world in the galaxy. It first served as the Capital of the Republic before being conquered by the Imperials and converted into their throne world.
Duro (2 sub-boards) A verdant planet in the Galactic Core, Duro was one of the Republic Founders. Since then, the inhabitants of this planet- the Duros- have delighted in exploring the galaxy, discovering Sneeve, Adner, and Koboth, among others. This planet was one of many to be severely damaged in the Mandalorian Wars, but it has been able to recover, and is once again ranked among the best shipwrights in the galaxy.
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Kuat (3 sub-boards) Kuat is located in the Kuat system, in Kuat Sector, in the Core Worlds near the Deep Core. It is a terraformed planet of forests and plains. Kuat was colonized around the time the Galactic Republic was formed. A group of wealthy families, known as the Ten, joined together to create the largest shipbuilding concern in the Galaxy, while terraforming Kuat to serve their needs.
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The Colonies Region
Fondor (3 sub-boards) The home to massive orbital shipyards only outclassed by those at Kuat and Corellis, Fondor is a completely industrialized planet. Its surface is scabbed with excavations, factories, cooling towers, steam tunnels, and offices, all related to the planet's central role in starship construction.
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Obulette (2 sub-boards) Obulette is a planet in Tapani Sector. It is the capital of Mecetti Province and throneworld of House Mecetti. It sits in perpetual twilight due to its dim red star. Its orbital shipyards were smaller than those of Tallaan but nonetheless successful. Most of the planet was covered in cities, ash-colored rock, and shallow seas.
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Procopia (2 sub-boards) Procopia is a planet in Tapani Sector, on the Procopian Shipping Lane which has been the sector capital since Shey Tapani first united the Tapani Sector. It is a verdant world of warm oceans, and thousands of large islands of grassy plains and small woods. The weather is mild throughout most of the year along most of the island chains although there is a rainy season along the equator which runs through most of the winter.
Soterios (2 sub-boards) The throneworld of House Melantha, Soterios is a dry planet in Tapani Sector. Most of the world is scoured by windswept canyons and vast expanses of wastelands. There are few settlements and the indigenous flora and fauna have been driven to extinction by species introduced from elsewhere in the Galaxy.
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The Inner Rim
Bilbringi (2 sub-boards) The home of the famous Bilbringi shipyards, the Bilbringi system is choked with asteroids and other debris and it lays close to several military shipment lanes. The asteroids of this star system are rich in metals and other natural resources utilized in starship construction, making it a perfect location to place these shipyards.
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Dxun (3 sub-boards) Despite being temperate and habitable, the jungles of Dxun posed major challenges for everyone struggling to survive here. Due to its constant rains and wet climate, mechanical devices do not last long and require continuous maintenance. Moreover, the jungles are inhabited by many dangerous predators such as drexls, maalraas, skreevs, and zakkegs, forcing the moon's inhabitants to be armed at all times.
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The Expansion Region
Contruum (2 sub-boards) Contruum is regarded in some circles as one of the most preeminent planets outside the Core Worlds, comparable in power and prestige to Eriadu. Located a short hyperspace jump from the Perlemian Trade Route, and two jumps from the Hydian Way, Contruum is a busy trading plant, known for its borium mines and foundries, as well as for its shipyards.
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Myrkr (3 sub-boards) A densely forested and rugged world, Myrkr is generally avoid by those with genteel tastes. It does, however, house some of the oddest animal species in the galaxy, including the vicious force-sensitive vornskr as well as the the lizard-like ysalamiri, which, over the centuries, evolved a sort of 'force immunity' to protect themselves from being hunted by the vornskrs.
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The Mid Rim
Concord Dawn (3 sub-boards) Concord Dawn is a rather backwards world which is avoided by most everyone and it is for this reason that it is thought to be a boring world, all told. Since visitors never come here, however, they never find out that, fascinatingly enough, two major climates are represented on Concord Dawn: one half of the world has a relatively humid temperate climate and the other half has a semi-arid climate.
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Malastare Malastare had a variety of terrains including forests, deserts, methane pools, and rivers. This made the planet a favorite podracing location.There, local and interstellar stars such as the Dug Sebulba competed in events such as the Malastare 100, the Dug Derby, Sebulba's Legacy, the Phoebos Memorial Run and the Vinta Harvest Classic.
Nar Shaddaa (4 sub-boards) The home to a concentration of the galaxy's criminal interests, the planet abounds with crime lords, bounty hunters, and smuggling cartels. Many refugees fleeing from both wars and law enforcement officials have made their way to Nar Shadaa over the years, and the planet has more than it's share of business (both legitimate and otherwise) and seedy cantinas.
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Ord Mantell (3 sub-boards) A planet in the Outer Rim, Ord Mantell is known as the Heart of the Bright Jewel since it orbits the blue star Bright Jewel, a highly visible star. It is famous for its thick, outer cometary cloud and 15 satellites, which make it a popular destination for tourists. Mountains are the distinct feature on its surface, with every land mass on the planet being dotted with mountain chains.
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The Outer Rim
Dantooine (3 sub-boards) Dantooine is a pleasant world of grasslands, rivers and lakes. The planet is located in the Raioballo Sector of the Outer Rim at an endpoint of Myto's Arrow, the other endpoint of which is in the Obtrexta Sector, though Dantooine itself is still far removed from most galactic traffic. It hosts a small population spread amongst single-family settlements and small communities with large land holdings.
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Eriadu (2 sub-boards) A small planet covered in rugged landmasses and clear seas, Eriadu was once a beautiful planet. However, after years of unchecked industry, its surface covered in pollution and waste disposal areas that cloud its atmosphere, land and sea. The industry, however, achieved its goal, making Eriadu one of the most productive planets in the Outer Rim and earning for it the nickname of "Coruscant of the Outer Rim."
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Honoghr (5 sub-boards) Once a isolated part of the great "Infinite Empire," Honoghr still harbors a long deserted temple, which remains sacred to the Noghri who inhabit the world. Covered in sprawling rain forests that conceal vicious predators, this wold is not a get away resort. Its harsh jungles have bred hard warriors well suited to battles in its jungles, beings who pride themselves on secrecy and stealth.
Korriban (4 sub-boards) Korriban, the homeworld of the Sith Species and the Capital of the Everlasting Sith Empire, is a dark and terrifying world. It is a graveyard for the darkest of the Sith Lords, both those living and those dead. It has always been the font of evil in the galaxy, spawning threat after threat throughout the millennia.
Mandalore (4 sub-boards) After they were driven from Coruscant by the Legions of Zhell, Taungs under the leadership of Mandalore the First settled the planet prior to 7,000 BBY. They drove the native mythosaurs to extinction and used their skeletons to construct cities of bone which they still dwell in today. A wild and untamed planet, Mandalore is not for the faint of heart.
Mon Calamari (3 sub-boards) Mon Calamari is the name given to this planet by explorers from the Galactic Republic who first discovered and revealed the world to the rest of the galaxy, whereas it is know to the native species as Dac. The planet is a beautiful shining bluish-white orb from space, due to its ocean-covered surface. It is home to a wealth of sentient species, including Mon Calamarians, Quarren, Moappa, Amphi-Hydrus, and Whaladons.
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Sluis Van (2 sub-boards) A rocky planet with an irregular orbit, Sluis Van might not look like much, but it was the sole Outer Rim Republic Founder. Its people, the Sluissi, although slow in temperament and in action, are masterful engineers, and brilliant starship mechanics. To this day, their enormous shipyards rank as the best and the largest in the Outer Rim.
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Sullust (2 sub-boards) Sullust is a volatile world with hundreds of active volcanoes, producing a noxious, toxic atmosphere and intense electrical storms. These conditions, combined with the planet's rich mineral deposits, cause the native Sullustan inhabitants to live in underground caves. The underground caves are humid and cool, with a diverse biosphere supported by underground lakes.
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Tatooine (3 sub-boards) A world in a binary star system in the Arkanis Sector, Tatooine is an arid wasteland. Fossil records suggest, however, that this was not always so, and that Tatooine was once covered in large oceans, which dried up, leaving behind the many varied geological formations that are now visible. The planet has built up a very bad reputation and is often viewed as the cesspool of the galaxy for the large amount of crime on it.
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Thule (3 sub-boards) A a semi-arid planet known for its rich savannas, Thule is also know because of the unusual phenomena of being continually bombarded by lightning storms. In fact, the giant rocky outcroppings which broke the plains are charred black from being constantly hit by lightning. This charred rock serves as a form of sustenance for unusual, bioluminescent moss that makes the rocks glow with an eerie light.
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Ziost (2 sub-boards) An ancient Sith stronghold, Ziost sits in an orbit far away from its sun; and as a result, it as a dark and cold place. The dark side is unusually strong here, and has twisted the growth of Ziost's forest, so now the sprawling forests are made of naught but petrified trees. Furthermore, its equator is ringed with giant mountains of ice, a silent testament to the chill of this world.
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The Unknown Regions
Csilla (4 sub-boards) Csilla, the capital of the Chiss Ascendancy, and the home world of the Chiss species, was a warm and pleasant planet to live on before the ice age. Now, Glaciers cover entire regions of the planet, while solid ice locks the poles in perpetual winter. In order to survive, the Chiss have built, and now live in, energy-efficient warrens beneath the ice. This hidden level of civilization results in the planet appearing to be an uncivilized ball of ice, when viewed from space.
Nirauan (2 sub-boards) The second satellite of a weak red star, Nirauan is an arboreal world with a landscape of jungle interrupted by small lakes. A large, highly visible chasm scars one side of the world, gouged out of the earth long ago by a weapon of unfathomable power. Now, many caves line the walls of this chasm, and many creatures call those caves home. Some of those creatures are not as innocent as they seem, however, with at least two of them being sentient.
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Rhigar (2 sub-boards) A planet with three inhabitable moons that sits in the Rata Nebula, Rhigar is covered completely in permafrost. This cold climate, however, does not serve to drive the Chiss who dwell here underground, as it does on their homeworld of Csilla. Instead, they dwell in tall, graceful structures that are specially engineered to resist the most deadly force on this planet, the almost constant hurricane strength winds.
Kamino (3 sub-boards) A water covered world located just south of the Rishi Maze, Kamino is home to the tall, graceful Kaminoans. It used to be a verdant paradise, but then the "Great Flood" happened, and the resulting detestation resulted in a flood that has buried the surface of the planet deep beneath the seas. Since this occurrence, the Kaminoans have dwelt in large sterile floating cities, and used cloning to keep their species alive.
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Rothana (2 sub-boards) A planet that sits fairly distant from its relatively weak sun, Rothana has a fairly small temperate zone. Its poles, on the other hand, have extended to cover large parts of the planets surface in ice, leading to the proliferation of species adapted to this cold weather, such as the Arctic Horny Whelmer. Beneath this icy crust lies a large amount of resources, which have led to the development of a large and thriving shipbuilding industry.